3ds Max


#Rendering #Animation #PhotoReal

3ds Max is a modelling and rendering software for producing photo realistic designs, visualisations, games and animations

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Why use 3ds Max?

Use 3ds Max to share your ideas, generate animations, and build characters and environments for games

Physical Cameras

Use the settings inside a real camera, such as shutter speeds, aperture, DOF, and exposure control

Arnold GPU Rendering

Render in real-time using the GPU to take on heavy work

Activeshade Viewports

View your final render in real time using the activeshade viewport

Advance Fluids

Create realistic liquid such as water, oil, and lava as well as gravity and collision control

Particle Flow Effects

Create particle effects like snow, water, spray, rain, and smoke

Animation Tools

Use keyframe for managing your animations down to sub element control


The 5 key benefits of 3ds Max

  • Use activeshade viewports to understand the finished product before production
  • Benefit from Arnold GPU Rendering, which uses the GPU to provide real-time renders
  • Make use of particle effects to add realism to your render and animation
  • Leverage fluids to add liquid animations to your animation
  • Use animation tools to help keyframe your design

Why choose GRAITEC

Best solutions to get your projects on time & under budget

Dedicated experts to help you increase your productivity

Complete trainings to improve your team's efficiency

Worldwide leader in AEC & MFG system integration


Ready to try 3ds Max?

We guarantee dedicated support and full set of professional trainings. Contact our team to know more.

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