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3ds Max

Autodesk

#Rendering #Animation #PhotoReal

3ds Max is a modelling and rendering software for producing photo realistic designs, visualisations, games and animations

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Why use 3ds Max?

Use 3ds Max to share your ideas, generate animations, and build characters and environments for games

Physical Cameras

Use the settings inside a real camera, such as shutter speeds, aperture, DOF, and exposure control

Arnold GPU Rendering

Render in real-time using the GPU to take on heavy work

Activeshade Viewports

View your final render in real time using the activeshade viewport

Advance Fluids

Create realistic liquid such as water, oil, and lava as well as gravity and collision control

Particle Flow Effects

Create particle effects like snow, water, spray, rain, and smoke

Animation Tools

Use keyframe for managing your animations down to sub element control

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The 5 key benefits of 3ds Max

  • Use activeshade viewports to understand the finished product before production
  • Benefit from Arnold GPU Rendering, which uses the GPU to provide real-time renders
  • Make use of particle effects to add realism to your render and animation
  • Leverage fluids to add liquid animations to your animation
  • Use animation tools to help keyframe your design
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3ds Max key features

3ds Max is software for 3D modeling, animation, rendering, and visualisation.

3ds Max | GRAITEC CANADA

Physical Cameras

As a 3ds Max user, you can leverage the settings inside a real camera, such as shutter speeds, aperture, DOF, and exposure control to create high-quality models and animations.

 

Arnold GPU Rendering

With 3ds Max, you can leverage your software to render in real-time by using Arnold GPU rendering to take on the heavy work.

Activeshade Viewports

3ds Max enables you to render your models and designs in real-time using the activeshade viewport.

 

Advance Fluids

With the Advance Fluids capability, available with 3ds Max, you can create realistic liquid such as water, oil, and lava, as well as gravity and collision effects.

3ds Max | GRAITEC CANADA
3ds Max | GRAITEC CANADA

Particle Flow Effects

With the 3ds Max software solution, you can create particle effects like snow, water, spray, rain, and smoke. This is just one example of how the Autodesk tool enables you to create high-quality, sophisticated effects.

 

Animation Tools

3ds Max enables you to leverage keyframes for managing animations, down to sub element control.

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Other features

Retopology Tools
Automatically optimise the geometry of high-resolution models to create a clean, quad-based mesh geometry

Baking to Texture
Experience streamlined, intuitive, and fully scriptable texture baking

Smart Extrude
Extrude faces on 3D objects in an intuitive and flexible way. Rebuild and stitch together adjacent faces automatically

Integrated Arnold Renderer
Arnold for 3ds Max (MAXtoA) supports interactive rendering directly from the interface

Open Shading Language (OSL) Support
Create or use pre-existing procedural OSL maps with any supported renderer

Interactive Viewports
Reduce design iteration with render-quality viewport previews, displaying PBR (physically based rendering) materials and camera effects directly

Software Security
Use Safe Scene Loading to protect your work from potentially malicious scripts that could be part of scene files

Smart Extrude
Interactively extrude faces on 3D objects using flexible Smart Extrude operations like cut-through and overlap

Mesh and Surface Modelling
Create parametric and organic objects with polygon, subdivision surface, and spline-based modelling features

Modifier Stack Workflow
Rapidly conceptualise, iterate, and explore design ideas using a range of unique modifiers